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Searched refs:GL_DST_COLOR (Results 1 – 18 of 18) sorted by relevance

/frameworks/rs/driver/
DrsdProgramStore.cpp92 drv->blendSrc = GL_DST_COLOR; in rsdProgramStoreInit()
/frameworks/base/libs/hwui/renderstate/
DBlend.cpp87 {SkBlendMode::kModulate, GL_DST_COLOR, GL_ZERO},
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java61 int GL_DST_COLOR = 0x0306; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if60 int GL_DST_COLOR = 0x0306;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java63 public static final int GL_DST_COLOR = 0x0306; field in GLES10
DGLES20.java46 public static final int GL_DST_COLOR = 0x0306; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h122 #define GL_DST_COLOR 0x0306 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if63 public static final int GL_DST_COLOR = 0x0306;
DGLES20Header.java-if46 public static final int GL_DST_COLOR = 0x0306;
/frameworks/native/opengl/include/GLES/
Dgl.h103 #define GL_DST_COLOR 0x0306 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h102 #define GL_DST_COLOR 0x0306 macro
/frameworks/native/opengl/libs/
Denums.in22 GL_ENUM(0x0306,GL_DST_COLOR)
/frameworks/native/opengl/include/GLES3/
Dgl3.h102 #define GL_DST_COLOR 0x0306 macro
Dgl31.h104 #define GL_DST_COLOR 0x0306 macro
Dgl32.h104 #define GL_DST_COLOR 0x0306 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19044 field public static final int GL_DST_COLOR = 774; // 0x306
19931 field public static final int GL_DST_COLOR = 774; // 0x306
51966 field public static final int GL_DST_COLOR = 774; // 0x306
/frameworks/base/config/
Dhiddenapi-public-dex.txt27937 Landroid/opengl/GLES10;->GL_DST_COLOR:I
28816 Landroid/opengl/GLES20;->GL_DST_COLOR:I
71994 Ljavax/microedition/khronos/opengles/GL10;->GL_DST_COLOR:I
/frameworks/base/api/
Dcurrent.txt29471 field public static final int GL_DST_COLOR = 774; // 0x306
30358 field public static final int GL_DST_COLOR = 774; // 0x306
71565 field public static final int GL_DST_COLOR = 774; // 0x306