Searched refs:GL_EQUAL (Results 1 – 19 of 19) sorted by relevance
73 glStencilFunc(GL_EQUAL, incrementThreshold, 0xff); in enableTest()75 glStencilFunc(GL_EQUAL, STENCIL_WRITE_VALUE, STENCIL_MASK_VALUE); in enableTest()105 glStencilFunc(greater ? GL_LESS : GL_EQUAL, value, 0xffffffff); in enableDebugTest()
66 drv->depthFunc = GL_EQUAL; in rsdProgramStoreInit()
182 glStencilFunc(GL_EQUAL, 0x1, 0x1); in onDraw()
63 int GL_EQUAL = 0x0202; field
62 int GL_EQUAL = 0x0202;
65 public static final int GL_EQUAL = 0x0202; field in GLES10
185 public static final int GL_EQUAL = 0x0202; field in GLES20
102 #define GL_EQUAL 0x0202 macro
65 public static final int GL_EQUAL = 0x0202;
185 public static final int GL_EQUAL = 0x0202;
89 #define GL_EQUAL 0x0202 macro
241 #define GL_EQUAL 0x0202 macro
10 GL_ENUM(0x0202,GL_EQUAL)
243 #define GL_EQUAL 0x0202 macro
19046 field public static final int GL_EQUAL = 514; // 0x20219935 field public static final int GL_EQUAL = 514; // 0x20251968 field public static final int GL_EQUAL = 514; // 0x202
27939 Landroid/opengl/GLES10;->GL_EQUAL:I28820 Landroid/opengl/GLES20;->GL_EQUAL:I71996 Ljavax/microedition/khronos/opengles/GL10;->GL_EQUAL:I
29473 field public static final int GL_EQUAL = 514; // 0x20230362 field public static final int GL_EQUAL = 514; // 0x20271567 field public static final int GL_EQUAL = 514; // 0x202