/frameworks/rs/driver/ |
D | rsdFrameBufferObj.cpp | 50 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in checkError() 77 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment() 80 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment() 85 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in setDepthAttachment() 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); in setDepthAttachment() 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 98 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 103 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 105 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 139 RSD_CALL_GL(glBindFramebuffer, GL_FRAMEBUFFER, mFBOId); in setActive() [all …]
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureFBO.h | 41 glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in SetUp() 42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in SetUp() 44 glBindFramebuffer(GL_FRAMEBUFFER, 0); in SetUp()
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D | SurfaceTextureFBO_test.cpp | 57 glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in TEST_F() 59 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_F() 86 glBindFramebuffer(GL_FRAMEBUFFER, mFbo); in TEST_F()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_frame.cpp | 99 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in ~GLFrame() 229 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in BindFrameBuffer() 405 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in AttachTextureToFbo() 409 glFramebufferTexture2D(GL_FRAMEBUFFER, in AttachTextureToFbo() 417 glBindFramebuffer(GL_FRAMEBUFFER, 0); in AttachTextureToFbo() 434 glBindFramebuffer(GL_FRAMEBUFFER, fbo_id_); in DetachTextureFromFbo() 435 glFramebufferTexture2D(GL_FRAMEBUFFER, in DetachTextureFromFbo()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 71 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboId); in readFbo() 85 GLES20.GL_FRAMEBUFFER, in attachedTexture() 94 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboId); in attachTextureToFbo() 95 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in attachTextureToFbo()
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D | RenderTarget.java | 107 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo); in forTexture() 109 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in forTexture() 218 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFbo); in focus()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 205 glBindFramebuffer(GL_FRAMEBUFFER, gFbo); in setupGraphics() 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); in setupGraphics() 208 glBindFramebuffer(GL_FRAMEBUFFER, 0); in setupGraphics() 235 glBindFramebuffer(GL_FRAMEBUFFER, gFbo); in renderFrame() 259 glBindFramebuffer(GL_FRAMEBUFFER, 0); in renderFrame()
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/frameworks/base/libs/hwui/ |
D | BakedOpRenderer.cpp | 66 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in startRepaintLayer() 70 int status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in startRepaintLayer() 85 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); in endLayer() 96 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); in endLayer() 313 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in prepareRender()
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D | OpenGLReadback.cpp | 189 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); in copyTextureInto()
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
D | debug.h | 20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 292 glBindFramebuffer(GL_FRAMEBUFFER, name); in bindImageAsFramebuffer() 293 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0); in bindImageAsFramebuffer() 295 *status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in bindImageAsFramebuffer() 301 glBindFramebuffer(GL_FRAMEBUFFER, 0); in unbindFramebuffer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | GLFunctorDrawable.cpp | 148 glBindFramebuffer(GL_FRAMEBUFFER, fboID); in onDraw() 178 glBindFramebuffer(GL_FRAMEBUFFER, fboID); in onDraw()
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/frameworks/base/media/mca/effect/java/android/media/effect/ |
D | EffectContext.java | 123 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mOldState[GL_STATE_FBO]); in restoreGLState()
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/frameworks/base/libs/hwui/debug/ |
D | NullGlesDriver.cpp | 143 case GL_FRAMEBUFFER: in glCheckFramebufferStatus_()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 148 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in bindFramebuffer() 199 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in resumeFromFunctorInvoke()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 855 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFrameBuffer[0]); in setRenderTarget() 858 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0); in setRenderTarget() 873 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, in setRenderTarget() 882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER); in checkFramebufferStatus()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 293 public static final int GL_FRAMEBUFFER = 0x8D40; field in GLES20
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES20Header.java-if | 293 public static final int GL_FRAMEBUFFER = 0x8D40;
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 350 #define GL_FRAMEBUFFER 0x8D40 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 417 GL_ENUM(0x8D40,GL_FRAMEBUFFER)
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 350 #define GL_FRAMEBUFFER 0x8D40 macro
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D | gl31.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
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D | gl32.h | 352 #define GL_FRAMEBUFFER 0x8D40 macro
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19948 field public static final int GL_FRAMEBUFFER = 36160; // 0x8d40
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/frameworks/base/config/ |
D | hiddenapi-public-dex.txt | 28833 Landroid/opengl/GLES20;->GL_FRAMEBUFFER:I
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