Searched refs:GL_LINEAR_ATTENUATION (Results 1 – 13 of 13) sorted by relevance
11 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…16 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…
2339 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__II_3FI()2340 case GL_LINEAR_ATTENUATION: in android_glLightfv__II_3FI()2426 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__IILjava_nio_FloatBuffer_2()2427 case GL_LINEAR_ATTENUATION: in android_glLightfv__IILjava_nio_FloatBuffer_2()2528 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__II_3II()2529 case GL_LINEAR_ATTENUATION: in android_glLightxv__II_3II()2615 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__IILjava_nio_IntBuffer_2()2616 case GL_LINEAR_ATTENUATION: in android_glLightxv__IILjava_nio_IntBuffer_2()5272 #if defined(GL_LINEAR_ATTENUATION) in android_glGetLightfv__II_3FI()5273 case GL_LINEAR_ATTENUATION: in android_glGetLightfv__II_3FI()[all …]
111 int GL_LINEAR_ATTENUATION = 0x1208; field
110 int GL_LINEAR_ATTENUATION = 0x1208;
113 public static final int GL_LINEAR_ATTENUATION = 0x1208; field in GLES10
494 case GL_LINEAR_ATTENUATION: in lightx()718 case GL_LINEAR_ATTENUATION: in glLightfv()
267 #define GL_LINEAR_ATTENUATION 0x1208 macro
113 public static final int GL_LINEAR_ATTENUATION = 0x1208;
257 #define GL_LINEAR_ATTENUATION 0x1208 macro
175 GL_ENUM(0x1208,GL_LINEAR_ATTENUATION)
19090 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x120852012 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208
27983 Landroid/opengl/GLES10;->GL_LINEAR_ATTENUATION:I72040 Ljavax/microedition/khronos/opengles/GL10;->GL_LINEAR_ATTENUATION:I
29517 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x120871611 field public static final int GL_LINEAR_ATTENUATION = 4616; // 0x1208