Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 – 9 of 9) sorted by relevance
255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; field in GLES30
255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
686 GL_ENUM(0x8A2E,GL_MAX_COMBINED_UNIFORM_BLOCKS)
920 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
922 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
20448 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e
29333 Landroid/opengl/GLES30;->GL_MAX_COMBINED_UNIFORM_BLOCKS:I
30877 field public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 35374; // 0x8a2e