Searched refs:GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (Results 1 – 9 of 9) sorted by relevance
258 public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; field in GLES30
258 public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31;
689 GL_ENUM(0x8A31,GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS)
923 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
925 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 macro
20449 field public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377; // 0x8a31
29334 Landroid/opengl/GLES30;->GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:I
30878 field public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 35377; // 0x8a31