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Searched refs:GL_NICEST (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/opengl/libagl/
Dstate.cpp292 GGL_POINT_SMOOTH_NICE, mode==GL_NICEST); in glHint()
295 c->perspective = (mode == GL_NICEST) ? 1 : 0; in glHint()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java134 int GL_NICEST = 0x1102; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if133 int GL_NICEST = 0x1102;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java136 public static final int GL_NICEST = 0x1102; field in GLES10
DGLES20.java144 public static final int GL_NICEST = 0x1102; field in GLES20
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h245 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if136 public static final int GL_NICEST = 0x1102;
DGLES20Header.java-if144 public static final int GL_NICEST = 0x1102;
/frameworks/native/opengl/include/GLES/
Dgl.h241 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h200 #define GL_NICEST 0x1102 macro
/frameworks/native/opengl/libs/
Denums.in159 GL_ENUM(0x1102,GL_NICEST)
/frameworks/native/opengl/include/GLES3/
Dgl3.h200 #define GL_NICEST 0x1102 macro
Dgl31.h202 #define GL_NICEST 0x1102 macro
Dgl32.h202 #define GL_NICEST 0x1102 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19117 field public static final int GL_NICEST = 4354; // 0x1102
20018 field public static final int GL_NICEST = 4354; // 0x1102
52039 field public static final int GL_NICEST = 4354; // 0x1102
/frameworks/base/config/
Dhiddenapi-public-dex.txt28010 Landroid/opengl/GLES10;->GL_NICEST:I
28903 Landroid/opengl/GLES20;->GL_NICEST:I
72067 Ljavax/microedition/khronos/opengles/GL10;->GL_NICEST:I
/frameworks/base/api/
Dcurrent.txt29544 field public static final int GL_NICEST = 4354; // 0x1102
30445 field public static final int GL_NICEST = 4354; // 0x1102
71638 field public static final int GL_NICEST = 4354; // 0x1102