Searched refs:GL_NICEST (Results 1 – 17 of 17) sorted by relevance
292 GGL_POINT_SMOOTH_NICE, mode==GL_NICEST); in glHint()295 c->perspective = (mode == GL_NICEST) ? 1 : 0; in glHint()
134 int GL_NICEST = 0x1102; field
133 int GL_NICEST = 0x1102;
136 public static final int GL_NICEST = 0x1102; field in GLES10
144 public static final int GL_NICEST = 0x1102; field in GLES20
245 #define GL_NICEST 0x1102 macro
136 public static final int GL_NICEST = 0x1102;
144 public static final int GL_NICEST = 0x1102;
241 #define GL_NICEST 0x1102 macro
200 #define GL_NICEST 0x1102 macro
159 GL_ENUM(0x1102,GL_NICEST)
202 #define GL_NICEST 0x1102 macro
19117 field public static final int GL_NICEST = 4354; // 0x110220018 field public static final int GL_NICEST = 4354; // 0x110252039 field public static final int GL_NICEST = 4354; // 0x1102
28010 Landroid/opengl/GLES10;->GL_NICEST:I28903 Landroid/opengl/GLES20;->GL_NICEST:I72067 Ljavax/microedition/khronos/opengles/GL10;->GL_NICEST:I
29544 field public static final int GL_NICEST = 4354; // 0x110230445 field public static final int GL_NICEST = 4354; // 0x110271638 field public static final int GL_NICEST = 4354; // 0x1102