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Searched refs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 – 25 of 31) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
Dcommon.cpp279 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
322 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
DGLES10Header.java-if143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
DGLES20Header.java-if140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java99 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, results, 0); in isETC1Supported()
DGLES10.java143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in GLES10
DGLES20.java140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in GLES20
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_P…
/frameworks/base/core/jni/
Dandroid_opengl_GLES10Ext.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES31Ext.cpp303 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
346 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES32.cpp302 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
345 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES11.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES10.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dcom_google_android_gles_jni_GLImpl.cpp203 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); in getNumCompressedTextureFormats()
1426 #if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__I_3II()
1427 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__I_3II()
1801 #if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1802 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
Dandroid_opengl_GLES11Ext.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES31.cpp302 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
345 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
Dandroid_opengl_GLES30.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed); in getNeededCount()
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGLCHeader.cpp202 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
DGL10Header.java-if140 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java141 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field
/frameworks/native/opengl/libagl/
Dstate.cpp443 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in glGetIntegerv()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h232 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES/
Dgl.h237 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/libs/
Denums.in155 GL_ENUM(0x86A2,GL_NUM_COMPRESSED_TEXTURE_FORMATS)
/frameworks/native/opengl/include/GLES3/
Dgl3.h196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro

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