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Searched refs:GL_SAMPLE_COVERAGE (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java182 int GL_SAMPLE_COVERAGE = 0x80A0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if181 int GL_SAMPLE_COVERAGE = 0x80A0;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java184 public static final int GL_SAMPLE_COVERAGE = 0x80A0; field in GLES10
DGLES20.java86 public static final int GL_SAMPLE_COVERAGE = 0x80A0; field in GLES20
/frameworks/native/opengl/libagl/
Dstate.cpp202 case GL_SAMPLE_COVERAGE: in enable_disable()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h189 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if184 public static final int GL_SAMPLE_COVERAGE = 0x80A0;
DGLES20Header.java-if86 public static final int GL_SAMPLE_COVERAGE = 0x80A0;
/frameworks/native/opengl/include/GLES/
Dgl.h138 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h142 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/frameworks/native/opengl/libs/
Denums.in57 GL_ENUM(0x80A0,GL_SAMPLE_COVERAGE)
/frameworks/native/opengl/include/GLES3/
Dgl3.h142 #define GL_SAMPLE_COVERAGE 0x80A0 macro
Dgl31.h144 #define GL_SAMPLE_COVERAGE 0x80A0 macro
Dgl32.h144 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19165 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0
20062 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0
52087 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0
/frameworks/base/config/
Dhiddenapi-public-dex.txt28058 Landroid/opengl/GLES10;->GL_SAMPLE_COVERAGE:I
28947 Landroid/opengl/GLES20;->GL_SAMPLE_COVERAGE:I
72115 Ljavax/microedition/khronos/opengles/GL10;->GL_SAMPLE_COVERAGE:I
/frameworks/base/api/
Dcurrent.txt29592 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0
30489 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0
71686 field public static final int GL_SAMPLE_COVERAGE = 32928; // 0x80a0