Searched refs:GL_SAMPLE_SHADING (Results 1 – 6 of 6) sorted by relevance
98 public static final int GL_SAMPLE_SHADING = 0x8C36; field in GLES32
98 public static final int GL_SAMPLE_SHADING = 0x8C36;
1010 GL_ENUM(0x8C36,GL_SAMPLE_SHADING)
1627 #define GL_SAMPLE_SHADING 0x8C36 macro
30282 Landroid/opengl/GLES32;->GL_SAMPLE_SHADING:I
31832 field public static final int GL_SAMPLE_SHADING = 35894; // 0x8c36