Searched refs:GL_SHADER_BINARY_FORMATS (Results 1 – 20 of 20) sorted by relevance
282 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
285 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8;
307 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
306 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
305 case GL_SHADER_BINARY_FORMATS: in getNeededCount()
285 public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8; field in GLES20
342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
409 GL_ENUM(0x8DF8,GL_SHADER_BINARY_FORMATS)
344 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
20067 field public static final int GL_SHADER_BINARY_FORMATS = 36344; // 0x8df8
28952 Landroid/opengl/GLES20;->GL_SHADER_BINARY_FORMATS:I
30494 field public static final int GL_SHADER_BINARY_FORMATS = 36344; // 0x8df8