Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 – 13 of 13) sorted by relevance
94 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen); in android_glGetShaderSource()
283 public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88;
117 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &l); in dumpShader()
283 public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88; field in GLES20
340 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
407 GL_ENUM(0x8B88,GL_SHADER_SOURCE_LENGTH)
342 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
3487 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen); in android_glGetShaderSource()
20069 field public static final int GL_SHADER_SOURCE_LENGTH = 35720; // 0x8b88
28954 Landroid/opengl/GLES20;->GL_SHADER_SOURCE_LENGTH:I
30496 field public static final int GL_SHADER_SOURCE_LENGTH = 35720; // 0x8b88