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Searched refs:GL_SRGB8 (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DTexture.cpp41 case GL_SRGB8: in bytesPerPixel()
/frameworks/base/opengl/java/android/opengl/
DGLES30.java102 public static final int GL_SRGB8 = 0x8C41; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if102 public static final int GL_SRGB8 = 0x8C41;
/frameworks/native/opengl/libs/
Denums.in526 GL_ENUM(0x8C41,GL_SRGB8)
/frameworks/native/opengl/include/GLES3/
Dgl3.h751 #define GL_SRGB8 0x8C41 macro
Dgl31.h753 #define GL_SRGB8 0x8C41 macro
Dgl32.h753 #define GL_SRGB8 0x8C41 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20555 field public static final int GL_SRGB8 = 35905; // 0x8c41
/frameworks/base/config/
Dhiddenapi-public-dex.txt29439 Landroid/opengl/GLES30;->GL_SRGB8:I
/frameworks/base/api/
Dcurrent.txt30984 field public static final int GL_SRGB8 = 35905; // 0x8c41