Searched refs:GL_STENCIL_PASS_DEPTH_PASS (Results 1 – 17 of 17) sorted by relevance
10 …LUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENC…
124 int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; field
123 int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
126 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; field in GLES11
107 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96; field in GLES20
126 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
107 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
180 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
163 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
1480 #if defined(GL_STENCIL_PASS_DEPTH_PASS) in android_glGetIntegerv__I_3II()1481 case GL_STENCIL_PASS_DEPTH_PASS: in android_glGetIntegerv__I_3II()1855 #if defined(GL_STENCIL_PASS_DEPTH_PASS) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()1856 case GL_STENCIL_PASS_DEPTH_PASS: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
98 GL_ENUM(0x0B96,GL_STENCIL_PASS_DEPTH_PASS)
165 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
19423 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb9620093 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb9652342 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb96
28312 Landroid/opengl/GLES11;->GL_STENCIL_PASS_DEPTH_PASS:I28978 Landroid/opengl/GLES20;->GL_STENCIL_PASS_DEPTH_PASS:I72366 Ljavax/microedition/khronos/opengles/GL11;->GL_STENCIL_PASS_DEPTH_PASS:I
29850 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb9630520 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb9671941 field public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; // 0xb96