Searched refs:GL_TEXTURE (Results 1 – 17 of 17) sorted by relevance
203 int GL_TEXTURE = 0x1702; field
202 int GL_TEXTURE = 0x1702;
205 public static final int GL_TEXTURE = 0x1702; field in GLES10
212 public static final int GL_TEXTURE = 0x1702; field in GLES20
310 #define GL_TEXTURE 0x1702 macro
499 case GL_TEXTURE: dirty |= TEXTURE | MVP; break; in invalidate()909 case GL_TEXTURE: in glMatrixMode()
205 public static final int GL_TEXTURE = 0x1702;
212 public static final int GL_TEXTURE = 0x1702;
286 #define GL_TEXTURE 0x1702 macro
268 #define GL_TEXTURE 0x1702 macro
204 GL_ENUM(0x1702,GL_TEXTURE)
270 #define GL_TEXTURE 0x1702 macro
19186 field public static final int GL_TEXTURE = 5890; // 0x170220100 field public static final int GL_TEXTURE = 5890; // 0x170252108 field public static final int GL_TEXTURE = 5890; // 0x1702
28111 Landroid/opengl/GLES10;->GL_TEXTURE:I29017 Landroid/opengl/GLES20;->GL_TEXTURE:I72168 Ljavax/microedition/khronos/opengles/GL10;->GL_TEXTURE:I
29613 field public static final int GL_TEXTURE = 5890; // 0x170230527 field public static final int GL_TEXTURE = 5890; // 0x170271707 field public static final int GL_TEXTURE = 5890; // 0x1702