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Searched refs:GL_TEXTURE_COMPRESSED (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java73 public static final int GL_TEXTURE_COMPRESSED = 0x86A1; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if73 public static final int GL_TEXTURE_COMPRESSED = 0x86A1;
/frameworks/native/opengl/libs/
Denums.in903 GL_ENUM(0x86A1,GL_TEXTURE_COMPRESSED)
/frameworks/native/opengl/include/GLES3/
Dgl31.h1371 #define GL_TEXTURE_COMPRESSED 0x86A1 macro
Dgl32.h1371 #define GL_TEXTURE_COMPRESSED 0x86A1 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20873 field public static final int GL_TEXTURE_COMPRESSED = 34465; // 0x86a1
/frameworks/base/config/
Dhiddenapi-public-dex.txt29759 Landroid/opengl/GLES31;->GL_TEXTURE_COMPRESSED:I
/frameworks/base/api/
Dcurrent.txt31305 field public static final int GL_TEXTURE_COMPRESSED = 34465; // 0x86a1