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Searched refs:GL_TEXTURE_UPDATE_BARRIER_BIT (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java37 public static final int GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if37 public static final int GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100;
/frameworks/native/opengl/include/GLES3/
Dgl31.h1303 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
Dgl32.h1303 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20888 field public static final int GL_TEXTURE_UPDATE_BARRIER_BIT = 256; // 0x100
/frameworks/base/config/
Dhiddenapi-public-dex.txt29774 Landroid/opengl/GLES31;->GL_TEXTURE_UPDATE_BARRIER_BIT:I
/frameworks/base/api/
Dcurrent.txt31320 field public static final int GL_TEXTURE_UPDATE_BARRIER_BIT = 256; // 0x100