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Searched refs:GL_UNIFORM_ARRAY_STRIDE (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java268 public static final int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if268 public static final int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C;
/frameworks/native/opengl/libs/
Denums.in699 GL_ENUM(0x8A3C,GL_UNIFORM_ARRAY_STRIDE)
/frameworks/native/opengl/include/GLES3/
Dgl3.h933 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
Dgl31.h935 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
Dgl32.h935 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20599 field public static final int GL_UNIFORM_ARRAY_STRIDE = 35388; // 0x8a3c
/frameworks/base/config/
Dhiddenapi-public-dex.txt29484 Landroid/opengl/GLES30;->GL_UNIFORM_ARRAY_STRIDE:I
/frameworks/base/api/
Dcurrent.txt31028 field public static final int GL_UNIFORM_ARRAY_STRIDE = 35388; // 0x8a3c