Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (Results 1 – 9 of 9) sorted by relevance
276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; field in GLES30
276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
707 GL_ENUM(0x8A44,GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER)
941 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
20607 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396; // 0x8a44
29492 Landroid/opengl/GLES30;->GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:I
31036 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 35396; // 0x8a44