Searched refs:GeometryFudgeFactor (Results 1 – 4 of 4) sorted by relevance
194 left = floorf(left + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()195 top = floorf(top + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()196 right = ceilf(right - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()197 bottom = ceilf(bottom - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()203 left = floorf(left + 0.5f - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()204 top = floorf(top + 0.5f - Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()205 right = floorf(right + 0.5f + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()206 bottom = floorf(bottom + 0.5f + Vertex::GeometryFudgeFactor()); in snapGeometryToPixelBoundaries()
165 p.translate(Vertex::GeometryFudgeFactor(), Vertex::GeometryFudgeFactor()); in set()
39 static float GeometryFudgeFactor() { return 0.0656f; } in GeometryFudgeFactor() function
175 bounds->outset(fabs(inverseScaleX) * (0.5f + Vertex::GeometryFudgeFactor()), in expandBoundsForStroke()176 fabs(inverseScaleY) * (0.5f + Vertex::GeometryFudgeFactor())); in expandBoundsForStroke()179 bounds->outset(halfStrokeWidth + fabs(inverseScaleX) * Vertex::GeometryFudgeFactor(), in expandBoundsForStroke()180 halfStrokeWidth + fabs(inverseScaleY) * Vertex::GeometryFudgeFactor()); in expandBoundsForStroke()