Searched refs:GraphicBufferImpl (Results 1 – 3 of 3) sorted by relevance
26 GraphicBufferImpl::GraphicBufferImpl(uint32_t w, uint32_t h) in GraphicBufferImpl() function in android::GraphicBufferImpl33 GraphicBufferImpl::~GraphicBufferImpl() { in ~GraphicBufferImpl()37 long GraphicBufferImpl::Create(int w, int h) { in Create()38 GraphicBufferImpl* buffer = new GraphicBufferImpl( in Create()48 void GraphicBufferImpl::Release(long buffer_id) { in Release()49 GraphicBufferImpl* buffer = reinterpret_cast<GraphicBufferImpl*>(buffer_id); in Release()54 int GraphicBufferImpl::MapStatic(long buffer_id, AwMapMode mode, void** vaddr) { in MapStatic()55 GraphicBufferImpl* buffer = reinterpret_cast<GraphicBufferImpl*>(buffer_id); in MapStatic()60 int GraphicBufferImpl::UnmapStatic(long buffer_id) { in UnmapStatic()61 GraphicBufferImpl* buffer = reinterpret_cast<GraphicBufferImpl*>(buffer_id); in UnmapStatic()[all …]
85 function_table.create_graphic_buffer = &GraphicBufferImpl::Create; in GetDrawGLFunctionTable()86 function_table.release_graphic_buffer = &GraphicBufferImpl::Release; in GetDrawGLFunctionTable()87 function_table.map = &GraphicBufferImpl::MapStatic; in GetDrawGLFunctionTable()88 function_table.unmap = &GraphicBufferImpl::UnmapStatic; in GetDrawGLFunctionTable()89 function_table.get_native_buffer = &GraphicBufferImpl::GetNativeBufferStatic; in GetDrawGLFunctionTable()90 function_table.get_stride = &GraphicBufferImpl::GetStrideStatic; in GetDrawGLFunctionTable()
29 class GraphicBufferImpl {31 ~GraphicBufferImpl();46 GraphicBufferImpl(uint32_t w, uint32_t h);