Searched refs:HAS_DRAWN (Results 1 – 3 of 3) sorted by relevance
185 static final int HAS_DRAWN = 4; field in WindowStateAnimator193 case HAS_DRAWN: return "HAS_DRAWN"; in drawStateToString()1168 if (prepared && mDrawState == HAS_DRAWN) { in prepareSurfaceLocked()
107 import static com.android.server.wm.WindowStateAnimator.HAS_DRAWN;1661 || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawFinishedLw()1671 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawnLw()2505 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawnLw()3803 if ((drawState == HAS_DRAWN || drawState == READY_TO_SHOW) in performShowLocked()3821 mWinAnimator.mDrawState = HAS_DRAWN; in performShowLocked()
343 HAS_DRAWN = 4; enumerator