Searched refs:InputWindowInfo (Results 1 – 5 of 5) sorted by relevance
30 void InputWindowInfo::addTouchableRegion(const Rect& region) { in addTouchableRegion()34 bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const { in touchableRegionContainsPoint()38 bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const { in frameContainsPoint()43 bool InputWindowInfo::isTrustedOverlay() const { in isTrustedOverlay()56 bool InputWindowInfo::supportsSplitTouch() const { in supportsSplitTouch()60 bool InputWindowInfo::overlaps(const InputWindowInfo* other) const { in overlaps()
35 struct InputWindowInfo { struct153 bool overlaps(const InputWindowInfo* other) const; argument167 inline const InputWindowInfo* getInfo() const { in getInfo()204 InputWindowInfo* mInfo;
521 const InputWindowInfo* windowInfo = windowHandle->getInfo(); in findTouchedWindowAtLocked()526 if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) { in findTouchedWindowAtLocked()527 bool isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE in findTouchedWindowAtLocked()528 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0; in findTouchedWindowAtLocked()1071 const InputWindowInfo* info = windowHandle->getInfo(); in resumeAfterTargetsNotReadyTimeoutLocked()1252 const InputWindowInfo* windowInfo = windowHandle->getInfo(); in findTouchedWindowTargetsLocked()1259 if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) { in findTouchedWindowTargetsLocked()1260 isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE in findTouchedWindowTargetsLocked()1261 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0; in findTouchedWindowTargetsLocked()1269 && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) { in findTouchedWindowTargetsLocked()[all …]
88 mInfo = new InputWindowInfo(); in updateInfo()
766 const InputWindowInfo* windowInfo = windowHandle->getInfo(); in setInputWindows()768 & InputWindowInfo::INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES)) { in setInputWindows()