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Searched refs:LAYER_SIZE (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.cpp167 const int surfaceWidth = ceilf(node->getWidth() / float(LAYER_SIZE)) * LAYER_SIZE; in createOrUpdateLayer()
168 const int surfaceHeight = ceilf(node->getHeight() / float(LAYER_SIZE)) * LAYER_SIZE; in createOrUpdateLayer()
/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp104 return uint32_t(ceilf(dimension / float(LAYER_SIZE)) * LAYER_SIZE); in computeIdealDimension()
/frameworks/base/libs/hwui/
DProperties.h35 #define LAYER_SIZE 64 macro