Home
last modified time | relevance | path

Searched refs:LOG_ALWAYS_FATAL (Results 1 – 25 of 82) sorted by relevance

1234

/frameworks/base/libs/hwui/debug/
DFatalBaseDriver.cpp27 #define CALL_GL_API(x, ...) LOG_ALWAYS_FATAL("Not Implemented");
29 LOG_ALWAYS_FATAL("Not Implemented"); \
/frameworks/wilhelm/src/
Dassert.cpp26 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d", failedexpr, file, line); in __assert()
32 LOG_ALWAYS_FATAL("assertion \"%s\" failed: file \"%s\", line %d, function \"%s\"", in __assert2()
/frameworks/av/media/libaudioprocessing/
DAudioMixerOps.h153 LOG_ALWAYS_FATAL("MixMul<int32_t, int32_t, float> Runtime Should not be here");
159 LOG_ALWAYS_FATAL("MixMul<int32_t, int16_t, float> Runtime Should not be here");
166 LOG_ALWAYS_FATAL("MixMul<int16_t, int16_t, float> Runtime Should not be here");
183 LOG_ALWAYS_FATAL("MixAccum type not properly specialized: %zu %zu\n",
320 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
362 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
408 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
444 LOG_ALWAYS_FATAL("invalid mixtype %d", MIXTYPE);
DAudioMixer.cpp584 LOG_ALWAYS_FATAL("setParameter track: bad param %d", param); in setParameter()
608 LOG_ALWAYS_FATAL("setParameter resample: bad param %d", param); in setParameter()
641 LOG_ALWAYS_FATAL("setParameter volume: bad param %d", param); in setParameter()
664 LOG_ALWAYS_FATAL("setParameter timestretch: bad param %d", param); in setParameter()
669 LOG_ALWAYS_FATAL("setParameter: bad target %d", target); in setParameter()
1496 LOG_ALWAYS_FATAL("bad mixer format: %d", t->mMixerFormat); in process__oneTrack16BitsStereoNoResampling()
1779 LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat); in convertMixerFormat()
1792 LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat); in convertMixerFormat()
1797 LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat); in convertMixerFormat()
1819 LOG_ALWAYS_FATAL("bad trackType: %d", trackType); in getTrackHook()
[all …]
/frameworks/ex/framesequence/jni/utils/
Dlog.h193 #ifndef LOG_ALWAYS_FATAL
194 #define LOG_ALWAYS_FATAL(...) \ macro
217 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp140 LOG_ALWAYS_FATAL("Can't destroy the render thread"); in ~RenderThread()
202 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in dumpGraphicsMemory()
224 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in readback()
357 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in allocateHardwareBitmap()
DEglManager.cpp214 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", eglErrorString()); in loadConfigs()
380 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", (void*)surface, in makeCurrent()
423 LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s", in damageFrame()
456 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", err, egl_error_str(err)); in swapBuffers()
DCanvasContext.cpp83 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in create()
100 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in destroyLayer()
119 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in invokeFunctor()
135 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in prepareToDraw()
260 LOG_ALWAYS_FATAL("unexpected result %d from IRenderPipeline::makeCurrent", in makeCurrent()
654 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in trimMemory()
DOpenGLPipeline.cpp371 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError()); in uploadBitmapToGraphicBuffer()
379 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError()); in uploadBitmapToGraphicBuffer()
399 LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat); in internalFormatToPixelFormat()
/frameworks/av/media/ndk/
DNdkImage.cpp43 LOG_ALWAYS_FATAL( in ~AImage()
64 LOG_ALWAYS_FATAL("%s: parent AImageReader closed without releasing image %p", in close()
176 LOG_ALWAYS_FATAL("%s: AImage %p has no buffer.", __FUNCTION__, this); in lockImage()
210 LOG_ALWAYS_FATAL("%s: fenceFd cannot be null.", __FUNCTION__); in unlockImageIfLocked()
215 LOG_ALWAYS_FATAL("%s: AImage %p has no buffer.", __FUNCTION__, this); in unlockImageIfLocked()
384 LOG_ALWAYS_FATAL("Error: buffer is null"); in getJpegSize()
626 LOG_ALWAYS_FATAL("Image close failed!"); in AImage_deleteAsync()
/frameworks/base/libs/hwui/
DVectorDrawable.cpp214 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", in copyProperties()
231 LOG_ALWAYS_FATAL( in setColorPropertyValue()
260 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId); in setPropertyValue()
332 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", in copyProperties()
362 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); in getPropertyValue()
393 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); in setPropertyValue()
DProgram.cpp67 LOG_ALWAYS_FATAL("Error while linking shaders"); in Program()
146 LOG_ALWAYS_FATAL("Shader info log: %s", log); in buildShader()
DSkiaCanvas.h49 LOG_ALWAYS_FATAL("SkiaCanvas cannot be reset as a recording canvas"); in resetRecording()
53 LOG_ALWAYS_FATAL("SkiaCanvas does not produce a DisplayList"); in finishRecording()
57 LOG_ALWAYS_FATAL("SkiaCanvas does not support reordering barriers"); in insertReorderBarrier()
DAnimator.cpp149 LOG_ALWAYS_FATAL("Invalid staging request: %d", static_cast<int>(request)); in resolveStagingRequest()
419 LOG_ALWAYS_FATAL("Unknown field %d", (int)mField); in getValue()
437 LOG_ALWAYS_FATAL("Unknown field %d", (int)mField); in setValue()
DDamageAccumulator.cpp70 LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d", in computeTransformImpl()
118 LOG_ALWAYS_FATAL("Tried to pop an invalid type: %d", dirtyFrame->type); in popTransform()
/frameworks/av/media/libstagefright/foundation/include/media/stagefright/foundation/
DADebug.h98 LOG_ALWAYS_FATAL("%s", ___full.c_str()); \
119 LOG_ALWAYS_FATAL( \
/frameworks/av/services/audioflinger/
DFastCaptureState.cpp42 LOG_ALWAYS_FATAL("%s", __func__); in commandToString()
DFastMixerState.cpp68 LOG_ALWAYS_FATAL("%s", __func__); in commandToString()
/frameworks/native/libs/ui/
DGralloc2.cpp75 LOG_ALWAYS_FATAL("gralloc-mapper is missing"); in Mapper()
78 LOG_ALWAYS_FATAL("gralloc-mapper must be in passthrough mode"); in Mapper()
321 LOG_ALWAYS_FATAL("gralloc-alloc is missing"); in Allocator()
/frameworks/av/media/libaudiohal/4.0/
DConversionHelperHidl.cpp153 LOG_ALWAYS_FATAL("Unknown channelMappingToHal conversion %d", mapping); in channelMappingToHal()
168 LOG_ALWAYS_FATAL("Unknown locationToHal conversion %d", location); in locationToHal()
186 LOG_ALWAYS_FATAL("Unknown directionalityToHal conversion %d", dir); in directionalityToHal()
/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.cpp51 LOG_ALWAYS_FATAL("failed to initialize EGL"); in create()
69 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); in create()
77 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); in create()
120 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run."); in create()
570 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up"); in chooseEglConfig()
DSurface.cpp60 LOG_ALWAYS_FATAL(format, mEGLDisplay, mEGLSurface, error); in swapBuffers()
/frameworks/native/services/surfaceflinger/tests/fakehwc/
DFakeComposerService.cpp50 LOG_ALWAYS_FATAL("failed to initialize ComposerClient"); in createClient()
/frameworks/base/cmds/app_process/
Dapp_main.cpp329 LOG_ALWAYS_FATAL("app_process: Unable to determine ABI list from property %s.", in main()
356 LOG_ALWAYS_FATAL("app_process: no class name or --zygote supplied."); in main()
/frameworks/native/libs/gui/
DIConsumerListener.cpp68 LOG_ALWAYS_FATAL("IConsumerListener::addAndGetFrameTimestamps cannot be proxied"); in addAndGetFrameTimestamps()

1234