Searched refs:MAX_AMPLITUDE (Results 1 – 3 of 3) sorted by relevance
50 public static final int MAX_AMPLITUDE = 255; field in VibrationEffect317 float val = MathUtils.pow(amplitude / (float) MAX_AMPLITUDE, gamma); in scale()368 if (defaultAmplitude > MAX_AMPLITUDE || defaultAmplitude < 0) { in resolve()487 if (gamma == 1.0f && maxAmplitude == MAX_AMPLITUDE) { in scale()510 if (defaultAmplitude > MAX_AMPLITUDE || defaultAmplitude < 0) { in resolve()
282 this(gamma, VibrationEffect.MAX_AMPLITUDE); in ScaleLevel()
67061 Landroid/os/VibrationEffect;->MAX_AMPLITUDE:I