Home
last modified time | relevance | path

Searched refs:MAX_SHADER_LINES (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/cmds/flatland/
DGLHelper.h29 enum { MAX_SHADER_LINES = 128 }; enumerator
33 const char* vertexShader[MAX_SHADER_LINES];
34 const char* fragmentShader[MAX_SHADER_LINES];
DGLHelper.cpp321 for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != NULL; i++) { in printShaderSource()
328 for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != NULL; i++) { in makeShaderString()
335 for (size_t i = 0; i < MAX_SHADER_LINES && src[i] != NULL; i++) { in makeShaderString()