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Searched refs:OpenNonAsset (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/androidfw/tests/
DAttributeResolution_bench.cpp50 assetmanager.OpenNonAsset("res/layout/layout.xml", Asset::ACCESS_BUFFER); in BM_ApplyStyle()
130 std::unique_ptr<Asset> asset = assetmanager.OpenNonAsset( in BM_ApplyStyleFramework()
DAttributeResolution_test.cpp53 assetmanager_.OpenNonAsset("res/layout/layout.xml", Asset::ACCESS_BUFFER); in SetUp()
/frameworks/base/libs/androidfw/include/androidfw/
DAssetManager2.h165 std::unique_ptr<Asset> OpenNonAsset(const std::string& filename, Asset::AccessMode mode,
171 std::unique_ptr<Asset> OpenNonAsset(const std::string& filename, ApkAssetsCookie cookie,
/frameworks/base/core/jni/android/graphics/
DFontFamily.cpp244 asset = locked_mgr->OpenNonAsset(str.c_str(), static_cast<ApkAssetsCookie>(cookie - 1), in FontFamily_addFontFromAssetManager()
247 asset = locked_mgr->OpenNonAsset(str.c_str(), Asset::ACCESS_BUFFER); in FontFamily_addFontFromAssetManager()
/frameworks/base/core/jni/
Dandroid_util_AssetManager.cpp508 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), cookie, in NativeOpenNonAsset()
511 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), in NativeOpenNonAsset()
536 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), cookie, Asset::ACCESS_RANDOM); in NativeOpenNonAssetFd()
538 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), Asset::ACCESS_RANDOM); in NativeOpenNonAssetFd()
562 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), cookie, Asset::ACCESS_RANDOM); in NativeOpenXmlAsset()
564 asset = assetmanager->OpenNonAsset(asset_path_utf8.c_str(), Asset::ACCESS_RANDOM, &cookie); in NativeOpenXmlAsset()
/frameworks/base/libs/androidfw/
DAssetManager2.cpp240 return OpenNonAsset(new_path, mode); in Open()
246 return OpenNonAsset(new_path, cookie, mode); in Open()
281 std::unique_ptr<Asset> AssetManager2::OpenNonAsset(const std::string& filename, in OpenNonAsset() function in android::AssetManager2
300 std::unique_ptr<Asset> AssetManager2::OpenNonAsset(const std::string& filename, in OpenNonAsset() function in android::AssetManager2