Searched refs:PULSING (Results 1 – 6 of 6) sorted by relevance
136 mScrimController.transitionTo(ScrimState.PULSING); in transitionToAod_withAodWallpaper()211 mScrimController.transitionTo(ScrimState.PULSING); in transitionToPulsing()357 mScrimController.transitionTo(ScrimState.PULSING); in scrimBlanksWhenUnlockingFromPulse()411 mScrimController.transitionTo(ScrimState.PULSING); in testScrimCallbackCancelled()539 mScrimController.transitionTo(ScrimState.PULSING); in testHidesShowWhenLockedActivity()559 new HashSet<>(Arrays.asList(ScrimState.AOD, ScrimState.PULSING)); in testEatsTouchEvent()
72 verify(mScrimController).transitionTo(eq(ScrimState.PULSING), in changesScrimControllerState()
129 PULSING(5) { enumConstant151 if (previousState == ScrimState.AOD || previousState == ScrimState.PULSING) { in prepare()
116 mScrimController.transitionTo(ScrimState.PULSING, mScrimCallback); in pulse()
282 } else if (mState != ScrimState.PULSING) { in transitionTo()514 boolean occludedKeyguard = (mState == ScrimState.PULSING || mState == ScrimState.AOD) in updateScrims()571 scrim.setClickable(mState != ScrimState.AOD && mState != ScrimState.PULSING); in setScrimAlpha()
186 || scrimState == ScrimState.PULSING; in pulsingOrAod()