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Searched refs:PostThreadState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.cpp131 UpdatePostThreadState(PostThreadState::Quit, true); in ~HardwareComposer()
164 UpdatePostThreadState(PostThreadState::Suspended, false); in Enable()
168 UpdatePostThreadState(PostThreadState::Suspended, true); in Disable()
200 const bool quit = post_thread_state_ & PostThreadState::Quit; in UpdatePostThreadState()
201 const bool effective_suspend = post_thread_state_ != PostThreadState::Active; in UpdatePostThreadState()
259 return pred() || (post_thread_state_ & PostThreadState::Quit); in PostThreadCondWait()
267 if (post_thread_state_ & PostThreadState::Quit) { in PostThreadCondWait()
565 UpdatePostThreadState(PostThreadState::Idle, display_idle); in SetDisplaySurfaces()
760 LOG_ALWAYS_FATAL_IF(post_thread_state_ & PostThreadState::Suspended, in PostThread()
Dhardware_composer.h402 struct PostThreadState { struct
495 PostThreadStateType post_thread_state_{PostThreadState::Idle |
496 PostThreadState::Suspended};