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Searched refs:SIGNAL_TIME_PENDING (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/ui/
DFenceTime.cpp53 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
61 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
68 if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) { in FenceTime()
88 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in applyTrustedSnapshot()
115 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime()
143 signalTime = Fence::SIGNAL_TIME_PENDING; in getSignalTime()
149 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime()
167 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot()
174 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot()
187 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
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DFence.cpp119 return SIGNAL_TIME_PENDING; in getSignalTime()
/frameworks/native/libs/ui/include_vndk/ui/
DFence.h40 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
/frameworks/native/libs/ui/include/ui/
DFence.h40 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
/frameworks/native/services/surfaceflinger/
DDispSync.cpp608 if (time == Fence::SIGNAL_TIME_PENDING || time == Fence::SIGNAL_TIME_INVALID) { in updateErrorLocked()
688 if (presentTime == Fence::SIGNAL_TIME_PENDING) { in dump()
692 } else if (previous == Fence::SIGNAL_TIME_PENDING || in dump()
DBufferLayer.cpp939 Fence::SIGNAL_TIME_PENDING; in headFenceHasSignaled()
DSurfaceFlinger.cpp1481 Fence::SIGNAL_TIME_PENDING); in onMessageReceived()
1659 if (displayTime == Fence::SIGNAL_TIME_PENDING) { in updateCompositorTiming()
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp117 if (timeRecord->acquireFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked()
130 if (timeRecord->presentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { in recordReadyLocked()
/frameworks/native/libs/gui/
DFrameTimestamps.cpp95 } else if (pending || signalTime == Fence::SIGNAL_TIME_PENDING) { in dumpFenceTime()
DSurface.cpp253 *dst = (signalTime == Fence::SIGNAL_TIME_PENDING) ? in getFrameTimestampFence()