Searched refs:SOUND_EFFECT_FILES (Results 1 – 2 of 2) sorted by relevance
8 SOUND_EFFECT_FILES contains a hard-coded list of asset filenames, stored
300 private static final List<String> SOUND_EFFECT_FILES = new ArrayList<String>(); field in AudioService2983 SOUND_EFFECT_FILES.add("Effect_Tick.ogg"); in loadTouchSoundAssetDefaults()2994 if (!SOUND_EFFECT_FILES.isEmpty()) { in loadTouchSoundAssets()3041 int i = SOUND_EFFECT_FILES.indexOf(file); in loadTouchSoundAssets()3043 i = SOUND_EFFECT_FILES.size(); in loadTouchSoundAssets()3044 SOUND_EFFECT_FILES.add(file); in loadTouchSoundAssets()5307 + SOUND_EFFECT_FILES.get(SOUND_EFFECT_FILES_MAP[effectType][0]); in getSoundEffectFilePath()5310 + SOUND_EFFECT_FILES.get(SOUND_EFFECT_FILES_MAP[effectType][0]); in getSoundEffectFilePath()5367 int[] poolId = new int[SOUND_EFFECT_FILES.size()]; in onLoadSoundEffects()5368 for (int fileIdx = 0; fileIdx < SOUND_EFFECT_FILES.size(); fileIdx++) { in onLoadSoundEffects()[all …]