Searched refs:STATE_RESET_IN_PROGRESS (Results 1 – 4 of 4) sorted by relevance
228 case STATE_RESET_IN_PROGRESS: in setVideoSurfaceTexture()653 case STATE_RESET_IN_PROGRESS: in reset()677 mState = STATE_RESET_IN_PROGRESS; in reset()680 while (mState == STATE_RESET_IN_PROGRESS) { in reset()816 CHECK_EQ(mState, STATE_RESET_IN_PROGRESS); in notifyResetComplete()966 if (mState != STATE_RESET_IN_PROGRESS) { in notifyListener_l()1041 CHECK(mState == STATE_RESET_IN_PROGRESS || mState == STATE_IDLE); in notifyPrepareCompleted()1116 case STATE_RESET_IN_PROGRESS: rval = "RESET_IN_PROGRESS"; break; in stateString()
110 STATE_RESET_IN_PROGRESS, enumerator
224 case STATE_RESET_IN_PROGRESS: in setVideoSurfaceTexture()591 case STATE_RESET_IN_PROGRESS: in reset()608 mState = STATE_RESET_IN_PROGRESS; in reset()611 while (mState == STATE_RESET_IN_PROGRESS) { in reset()743 CHECK_EQ(mState, STATE_RESET_IN_PROGRESS); in notifyResetComplete()915 if (mState != STATE_RESET_IN_PROGRESS) { in notifyListener_l()1004 CHECK(mState == STATE_RESET_IN_PROGRESS || mState == STATE_IDLE); in notifyPrepareCompleted()1075 case STATE_RESET_IN_PROGRESS: rval = "RESET_IN_PROGRESS"; break; in stateString()
101 STATE_RESET_IN_PROGRESS, enumerator