Searched refs:STATE_SKIPPING_TO_NEXT (Results 1 – 25 of 38) sorted by relevance
12
184 STATE_SKIPPING_TO_PREVIOUS, STATE_SKIPPING_TO_NEXT, STATE_SKIPPING_TO_QUEUE_ITEM})270 public final static int STATE_SKIPPING_TO_NEXT = 10; field in PlaybackState511 return STATE_SKIPPING_TO_NEXT; in getStateFromRccState()545 case STATE_SKIPPING_TO_NEXT: in getRccStateFromState()
684 case PlaybackState.STATE_SKIPPING_TO_NEXT: in isActiveState()
229 STATE_SKIPPING_TO_PREVIOUS, STATE_SKIPPING_TO_NEXT, STATE_SKIPPING_TO_QUEUE_ITEM})318 public final static int STATE_SKIPPING_TO_NEXT = 10; field in PlaybackStateCompat
2094 case PlaybackStateCompat.STATE_SKIPPING_TO_NEXT: in getRccStateFromState()
60 PlaybackState.STATE_SKIPPING_TO_NEXT };
415 case PlaybackStateCompat.STATE_SKIPPING_TO_NEXT: in toPlayerState()
594 || state == PlaybackState.STATE_SKIPPING_TO_NEXT); in getPlaybackState()
608 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
482 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
2841 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
2996 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
3386 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
3415 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
5887 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
5503 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
5447 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
4068 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
4310 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
6389 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa
4746 field public static final int STATE_SKIPPING_TO_NEXT = 10; // 0xa