Searched refs:ThrowIAE_IfNull (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/core/jni/android/graphics/ |
D | Shader.cpp | 22 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { in ThrowIAE_IfNull() function 89 ThrowIAE_IfNull(env, shader.get()); in BitmapShader_constructor() 125 ThrowIAE_IfNull(env, shader); in LinearGradient_create1() 151 ThrowIAE_IfNull(env, s); in LinearGradient_create2() 187 ThrowIAE_IfNull(env, shader); in RadialGradient_create1() 210 ThrowIAE_IfNull(env, shader); in RadialGradient_create2() 242 ThrowIAE_IfNull(env, shader); in SweepGradient_create1() 262 ThrowIAE_IfNull(env, shader); in SweepGradient_create2()
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D | MaskFilter.cpp | 11 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { in ThrowIAE_IfNull() function 27 ThrowIAE_IfNull(env, filter); in createBlur() 43 ThrowIAE_IfNull(env, filter); in createEmboss()
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