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Searched refs:ThrowIAE_IfNull (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DShader.cpp22 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { in ThrowIAE_IfNull() function
89 ThrowIAE_IfNull(env, shader.get()); in BitmapShader_constructor()
125 ThrowIAE_IfNull(env, shader); in LinearGradient_create1()
151 ThrowIAE_IfNull(env, s); in LinearGradient_create2()
187 ThrowIAE_IfNull(env, shader); in RadialGradient_create1()
210 ThrowIAE_IfNull(env, shader); in RadialGradient_create2()
242 ThrowIAE_IfNull(env, shader); in SweepGradient_create1()
262 ThrowIAE_IfNull(env, shader); in SweepGradient_create2()
DMaskFilter.cpp11 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { in ThrowIAE_IfNull() function
27 ThrowIAE_IfNull(env, filter); in createBlur()
43 ThrowIAE_IfNull(env, filter); in createEmboss()