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Searched refs:TimeRecord (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.h43 struct TimeRecord { struct
60 TimeRecord prevTimeRecord; argument
61 std::deque<TimeRecord> timeRecords;
87 bool recordReadyLocked(const std::string& layerName, TimeRecord* timeRecord);
DTimeStats.cpp109 bool TimeStats::recordReadyLocked(const std::string& layerName, TimeRecord* timeRecord) { in recordReadyLocked()
170 TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord; in flushAvailableRecordsToStatsLocked()
171 std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords; in flushAvailableRecordsToStatsLocked()
259 TimeRecord timeRecord = { in setPostTime()
280 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setLatchTime()
297 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setDesiredTime()
314 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireTime()
331 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setAcquireFence()
348 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentTime()
369 TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; in setPresentFence()
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