Searched refs:USAGE_SW_READ_RARELY (Results 1 – 4 of 4) sorted by relevance
22 import static android.graphics.GraphicBuffer.USAGE_SW_READ_RARELY;131 USAGE_HW_TEXTURE | USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY); in build()
31 public static final int USAGE_SW_READ_RARELY = 0x2; field in GraphicBuffer
53 USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, enumerator