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Searched refs:_name_base (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetActiveUniformBlockName.cpp11 GLchar* _name_base = (GLchar*)0; in android_glGetActiveUniformBlockName_III_3II_3BI() local
41 _name_base = (GLchar*)_env->GetByteArrayElements( in android_glGetActiveUniformBlockName_III_3II_3BI()
43 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()
54 if (_name_base) { in android_glGetActiveUniformBlockName_III_3II_3BI()
55 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base, in android_glGetActiveUniformBlockName_III_3II_3BI()
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp4082 GLchar* _name_base = (GLchar*)0; in android_glGetActiveUniformBlockName_III_3II_3BI() local
4112 _name_base = (GLchar*)_env->GetByteArrayElements( in android_glGetActiveUniformBlockName_III_3II_3BI()
4114 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()
4125 if (_name_base) { in android_glGetActiveUniformBlockName_III_3II_3BI()
4126 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base, in android_glGetActiveUniformBlockName_III_3II_3BI()