Searched refs:_name_base (Results 1 – 2 of 2) sorted by relevance
11 GLchar* _name_base = (GLchar*)0; in android_glGetActiveUniformBlockName_III_3II_3BI() local41 _name_base = (GLchar*)_env->GetByteArrayElements( in android_glGetActiveUniformBlockName_III_3II_3BI()43 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()54 if (_name_base) { in android_glGetActiveUniformBlockName_III_3II_3BI()55 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base, in android_glGetActiveUniformBlockName_III_3II_3BI()
4082 GLchar* _name_base = (GLchar*)0; in android_glGetActiveUniformBlockName_III_3II_3BI() local4112 _name_base = (GLchar*)_env->GetByteArrayElements( in android_glGetActiveUniformBlockName_III_3II_3BI()4114 _name = _name_base + nameOffset; in android_glGetActiveUniformBlockName_III_3II_3BI()4125 if (_name_base) { in android_glGetActiveUniformBlockName_III_3II_3BI()4126 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base, in android_glGetActiveUniformBlockName_III_3II_3BI()