Home
last modified time | relevance | path

Searched refs:_nativeuniformBlockName (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp3962 const char* _nativeuniformBlockName = 0; in android_glGetUniformBlockIndex__ILjava_lang_String_2() local
3970 _nativeuniformBlockName = _env->GetStringUTFChars(uniformBlockName, 0); in android_glGetUniformBlockIndex__ILjava_lang_String_2()
3974 (GLchar *)_nativeuniformBlockName in android_glGetUniformBlockIndex__ILjava_lang_String_2()
3978 if (_nativeuniformBlockName) { in android_glGetUniformBlockIndex__ILjava_lang_String_2()
3979 _env->ReleaseStringUTFChars(uniformBlockName, _nativeuniformBlockName); in android_glGetUniformBlockIndex__ILjava_lang_String_2()