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Searched refs:_precisionRemaining (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3255 jint _precisionRemaining; in android_glGetShaderPrecisionFormat__II_3II_3II() local
3293 _precisionRemaining = _env->GetArrayLength(precision_ref) - precisionOffset; in android_glGetShaderPrecisionFormat__II_3II_3II()
3294 if (_precisionRemaining < 1) { in android_glGetShaderPrecisionFormat__II_3II_3II()
3338 jint _precisionRemaining; in android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local
3360 …Lint *)getPointer(_env, precision_buf, (jarray*)&_precisionArray, &_precisionRemaining, &_precisio… in android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
3361 if (_precisionRemaining < 1) { in android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()