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Searched refs:_shadersBufferOffset (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp2602 jint _shadersBufferOffset = (jint) 0; in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local
2623 …)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_shadersBufferOffset); in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
2636 shaders = (GLuint *) (_shadersBase + _shadersBufferOffset); in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
4434 jint _shadersBufferOffset = (jint) 0; in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I() local
4448 …)getPointer(_env, shaders_buf, (jarray*)&_shadersArray, &_shadersRemaining, &_shadersBufferOffset); in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I()
4464 shaders = (GLuint *) (_shadersBase + _shadersBufferOffset); in android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I()