Searched refs:acr (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaPipeline.cpp | 411 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 419 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 432 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 440 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 447 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
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D | RenderNodeDrawable.cpp | 47 SkAutoCanvasRestore acr(canvas, true); in drawBackwardsProjectedNodes() local 121 SkAutoCanvasRestore acr(canvas, true); in forceDraw() local 129 acr.restore(); // draw projected children using parent matrix in forceDraw()
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D | ReorderBarrierDrawables.cpp | 158 SkAutoCanvasRestore acr(canvas, true); in drawShadow() local
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D | GLFunctorDrawable.cpp | 213 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
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D | SkiaRecordingCanvas.cpp | 166 SkAutoCanvasRestore acr(&mRecorder, true); in drawBitmap() local
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/frameworks/base/libs/hwui/hwui/ |
D | AnimatedImageDrawable.cpp | 130 SkAutoCanvasRestore acr(canvas, false); in onDraw() local 207 SkAutoCanvasRestore acr(canvas, false); in drawStaging() local
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/frameworks/base/libs/hwui/ |
D | SkiaCanvas.cpp | 579 SkAutoCanvasRestore acr(mCanvas, true); in drawBitmap() local
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