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Searched refs:activeInputs (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DAudioInputDescriptor.cpp342 Vector<sp <AudioInputDescriptor> > activeInputs; in getActiveInputs() local
349 activeInputs.add(inputDescriptor); in getActiveInputs()
352 return activeInputs; in getActiveInputs()
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp1931 Vector<sp<AudioInputDescriptor>> activeInputs = mInputs.getActiveInputs(); in startInput() local
1937 for (const auto& activeDesc : activeInputs) { in startInput()
1952 activeInputs = mInputs.getActiveInputs(); in startInput()
1957 for (const auto& activeDesc : activeInputs) { in startInput()
1996 for (const auto& activeDesc : activeInputs) { in startInput()
3806 Vector<sp<AudioInputDescriptor> > activeInputs = mInputs.getActiveInputs(); in setRecordSilenced() local
3807 for (size_t i = 0; i < activeInputs.size(); i++) { in setRecordSilenced()
3808 sp<AudioInputDescriptor> activeDesc = activeInputs[i]; in setRecordSilenced()