Searched refs:activeTransparentRegion (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | LayerRejecter.cpp | 121 if (!mFront.activeTransparentRegion.isTriviallyEqual(mFront.requestedTransparentRegion)) { in reject() 122 mFront.activeTransparentRegion = mFront.requestedTransparentRegion; in reject() 130 mCurrent.activeTransparentRegion = mFront.activeTransparentRegion; in reject()
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D | Layer.cpp | 328 auto const screenTransparentRegion = t.transform(s.activeTransparentRegion); in computeScreenBounds() 337 return computeBounds(s.activeTransparentRegion); in computeBounds() 340 FloatRect Layer::computeBounds(const Region& activeTransparentRegion) const { in computeBounds() 366 return reduce(floatWin, activeTransparentRegion); in computeBounds() 431 activeCrop = reduce(activeCrop, s.activeTransparentRegion); in computeCrop() 516 Region activeTransparentRegion(s.activeTransparentRegion); in setGeometry() local 535 activeTransparentRegion.orSelf(Rect(0, 0, s.active.w, activeCrop.top)); in setGeometry() 536 activeTransparentRegion.orSelf(Rect(0, activeCrop.bottom, s.active.w, s.active.h)); in setGeometry() 537 activeTransparentRegion.orSelf(Rect(0, activeCrop.top, activeCrop.left, activeCrop.bottom)); in setGeometry() 538 activeTransparentRegion.orSelf( in setGeometry() [all …]
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D | Layer.h | 209 Region activeTransparentRegion; member 321 FloatRect computeBounds(const Region& activeTransparentRegion) const;
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D | SurfaceInterceptor.cpp | 106 addTransparentRegionLocked(transaction, layerId, layer->mCurrentState.activeTransparentRegion); in addInitialSurfaceStateLocked()
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D | SurfaceFlinger.cpp | 2723 transparentRegion = tr.transform(s.activeTransparentRegion); in computeVisibleRegions()
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