Home
last modified time | relevance | path

Searched refs:animations (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/core/java/android/view/animation/
DAnimationSet.java132 final ArrayList<Animation> animations = mAnimations; in clone() local
135 animation.mAnimations.add(animations.get(i).clone()); in clone()
186 final ArrayList<Animation> animations = mAnimations; in hasAlpha() local
189 if (animations.get(i).hasAlpha()) { in hasAlpha()
258 final ArrayList<Animation> animations = mAnimations; in setStartTime() local
261 Animation a = animations.get(i); in setStartTime()
271 final ArrayList<Animation> animations = mAnimations; in getStartTime() local
274 Animation a = animations.get(i); in getStartTime()
285 final ArrayList<Animation> animations = mAnimations; in restrictDuration() local
286 int count = animations.size(); in restrictDuration()
[all …]
/frameworks/opt/setupwizard/library/test/instrumentation/src/com/android/setupwizardlib/test/
DReflectionInflaterTest.java50 final List<Animation> animations = set.getAnimations(); in testInflateXml() local
51 assertEquals(1, animations.size()); in testInflateXml()
52 assertTrue(animations.get(0) instanceof ScaleAnimation); in testInflateXml()
65 final List<Animation> animations = set.getAnimations(); in testDefaultPackage() local
66 assertEquals(1, animations.size()); in testDefaultPackage()
67 assertTrue(animations.get(0) instanceof ScaleAnimation); in testDefaultPackage()
/frameworks/support/dynamic-animation/
Dbuild.gradle26 …ibrary, where the animations are driven by physics force. You can use this Animation library to cr…
/frameworks/base/services/core/java/com/android/server/wm/
DRemoteAnimationController.java112 final RemoteAnimationTarget[] animations = createAnimations(); in goodToGo() local
113 if (animations.length == 0) { in goodToGo()
121 mRemoteAnimationAdapter.getRunner().onAnimationStart(animations, mFinishedCallback); in goodToGo()
/frameworks/support/graphics/drawable/animated/
Dproguard-rules.pro15 # keep setters in VectorDrawables so that animations can still work.
/frameworks/base/cmds/bootanimation/
DFORMAT.md117 Some animations benefit from being reduced to 256 colors:
/frameworks/native/opengl/specs/
DEGL_ANDROID_blob_cache.txt42 animations.
/frameworks/base/services/core/java/com/android/server/policy/
DPhoneWindowManager.java3510 final List<Animation> animations = set.getAnimations(); in createHiddenByKeyguardExit() local
3511 for (int i = animations.size() - 1; i >= 0; --i) { in createHiddenByKeyguardExit()
3512 animations.get(i).setInterpolator(mLogDecelerateInterpolator); in createHiddenByKeyguardExit()