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Searched refs:appendMeshQuad (Results 1 – 5 of 5) sorted by relevance

/frameworks/rs/
DrsFont.h246 void appendMeshQuad(float x1, float y1, float z1,
DrsFont.cpp106 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, in drawCachedGlyph()
663 void FontState::appendMeshQuad(float x1, float y1, float z1, in appendMeshQuad() function in android::renderscript::FontState
/frameworks/base/libs/hwui/
DFontRenderer.h149 void appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2,
DFontRenderer.cpp513 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, in appendMeshQuad() function in android::uirenderer::FontRenderer
/frameworks/base/libs/hwui/font/
DFont.cpp170 mState->appendMeshQuad(nPenX, nPenY, u1, v2, nPenX + width, nPenY, u2, v2, nPenX + width, in drawCachedGlyph()