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Searched refs:appendRotatedMeshQuad (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.h152 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2,
DFontRenderer.cpp534 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, in appendRotatedMeshQuad() function in android::uirenderer::FontRenderer
/frameworks/base/libs/hwui/font/
DFont.cpp199 mState->appendRotatedMeshQuad(p[0].x(), p[0].y(), u1, v2, p[1].x(), p[1].y(), u2, v2, p[2].x(), in drawCachedGlyphTransformed()
263 mState->appendRotatedMeshQuad( in drawCachedGlyph()