Searched refs:attachToContext (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureMultiContextGL_test.cpp | 163 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 195 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 223 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 258 ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 270 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 279 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 299 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 316 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 324 ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); in TEST_F() 351 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() [all …]
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/frameworks/base/native/android/ |
D | surface_texture.cpp | 58 return st->consumer->attachToContext(tex); in ASurfaceTexture_attachToGLContext()
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/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 97 mSurfaceTexture->attachToContext(static_cast<GlLayer*>(mLayer)->getTextureId()); in apply()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 233 status_t attachToContext(uint32_t tex);
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/frameworks/base/core/jni/android/graphics/ |
D | SurfaceTexture.cpp | 355 return surfaceTexture->attachToContext((GLuint)tex); in SurfaceTexture_attachToGLContext()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 620 status_t GLConsumer::attachToContext(uint32_t tex) { in attachToContext() function in android::GLConsumer
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