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Searched refs:attachedSlot (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp1317 int32_t attachedSlot = -1; in attachBuffer() local
1318 status_t result = mGraphicBufferProducer->attachBuffer(&attachedSlot, graphicBuffer); in attachBuffer()
1324 if (mReportRemovedBuffers && (mSlots[attachedSlot].buffer != nullptr)) { in attachBuffer()
1325 mRemovedBuffers.push_back(mSlots[attachedSlot].buffer); in attachBuffer()
1327 mSlots[attachedSlot].buffer = graphicBuffer; in attachBuffer()