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Searched refs:backBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp54 SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface); in getFrame() local
55 if (backBuffer == nullptr) { in getFrame()
60 Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface)); in getFrame()
71 sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface(); in draw() local
72 if (backBuffer.get() == nullptr) { in draw()
77 backBuffer); in draw()
83 SkCanvas* profileCanvas = backBuffer->getCanvas(); in draw()
/frameworks/native/libs/gui/
DSurface.cpp1687 sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); in lock() local
1688 const Rect bounds(backBuffer->width, backBuffer->height); in lock()
1701 backBuffer->width == frontBuffer->width && in lock()
1702 backBuffer->height == frontBuffer->height && in lock()
1703 backBuffer->format == frontBuffer->format); in lock()
1709 copyBlt(backBuffer, frontBuffer, copyback, &fenceFd); in lock()
1725 int backBufferSlot(getSlotFromBufferLocked(backBuffer.get())); in lock()
1739 status_t res = backBuffer->lockAsync( in lock()
1744 backBuffer->handle); in lock()
1749 mLockedBuffer = backBuffer; in lock()
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